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BOT vs BOTS - Unreal Engine 5

  • Dec 21, 2025
  • 1 min read

It's been a while and even though I had a project in Unreal Engine 4, I decided to take the leap and finally get into Unreal Engine 5 with an online Blueprints course.

At first I flirted with the idea of migrating my project to UE5, but considering the integration process with Wwise I took the heavy-hearted decision to start a fresh project but at least on a much smaller and simplistic scale.


Plus, I wanted a chance to delve into Unreal Engine's MetaSound. So thus, BOT vs BOTS came to life; a quick shooter bot-based game.




As I'm following an online course, the whole game is based on the Blueprint system of Unreal and for now I have finished the gameplay system, which I've expanded on a bit.

I even added a health pickup for an added feature.




Next steps will be to start adding custom designed sounds to get those blaster sounds going.

 
 
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